Sandbox - DoomRL modding advent
25 February 2010
There’s been a gap in my recent activity, and today I sat down to make up for it. DoomRL 0.9.9.1 is just around the corner, and in fact I released Release Candidate 1 for the Supporters today. The big news however is that literally an hour before RC 1 release an unexpected feature crept in, that I actually wanted to keep away for the time being…
Posted 25 February 2010, 14:20 by Kornel Kisielewicz · Comment
Surprise, DiabloRL ressurected!
24 January 2010
Even I didn’t expect that! A mysterious girl appeared on the forums and brought with herself DiabloRL 0.43 . This brought enough boost for myself to also commit a little time to our old roguelike friend…
Posted 24 January 2010, 15:51 by Kornel Kisielewicz · Comment [1]
Berserk Reloaded
15 January 2010
The recent poll has shown that interest is split between Berserk! and AliensRL. Taking my bias into account and the fact that the former is easier to quickly set up, I decided to use Berserk! as my testing platform for Neko. However, taking this chance I decided to redesign Berserk! a little…
Posted 15 January 2010, 05:05 by Kornel Kisielewicz · Comment [6]
DoomRL 2 tile only?
12 January 2010
The tile announcement has made a big fuss! That made me even more anxious about the tiles release, and made me think about the additional features that it can bring. Unfortunately, I had to scrap some of them due to compatibility with the ASCII version. DoomRL 1.0.0 will have an ASCII mode… but DoomRL 2?
Posted 12 January 2010, 06:00 by Kornel Kisielewicz · Comment [20]
ChaosForge 2010
2 January 2010
2009 has been a busy year for ChaosForge. DoomRL has risen from oblivion, and became the Roguelike of the Year 2009 .Yet still, I strongly believe that 2010 will be the year of ChaosForge. I’ll allow myself for this New Years post to be a “taste of things to come…”
Posted 2 January 2010, 18:28 by Kornel Kisielewicz · Comment [11]